Author Archives: linda

Practice Based Research Article Featured in Leonardo

Practice-Based Research in the Creative Arts: Foundations and Futures from the Front Line by Linda Candy and Ernest Edmonds explores the subject of practice-based research, its application in the creative arts and its role in generating new forms of knowledge in the context of the PhD. Our aim is to provide more clarity about the nature of practice-based research, the approach we advocate and how it contributes to new knowledge that can be shared and scrutinized in a form that is both accessible and rich in its representation of the full scope of creative arts research. We draw on examples spanning over 35 years of experience in supervising interdisciplinary PhD research programs in the arts, design and digital media.

A copy of the full article may be obtained here: 018-LEON_a_01471-Candy-web

The abstract for this article may be found on the MIT Press webpage

Award for Creative Communication

At Creativity and Cognition 2015, an award in memory of Emma Candy was presented to Robyn Taylor of Open Lab Newcastle University in recognition of the contribution to creative communication made by:
Making Magic: Designing for Open Interactions in Museum Settings

Robyn Taylor:

June 2015, Glasgow, Scotland

New Book on Evaluation and Interactive Art Published

The book “Interactive Experience in the Digital Age” edited by Sam Ferguson and myself was published in April 2014. A pleasure to promote it at CH2014 in Toronto. Very nice to be asked by Ben Shneiderman to sign his copy – not to mention Celine Latulipe’s! Springer have a ‘My copy’ version which is much cheaper than the hard copy. It can be obtained here: and

EVA2013 Keynote talk

Gave a talk to the EVA2013 conference yesterday on the place of evaluation in the creative process. I think it went well. Good questions and discussion afterwards. This event helped me refine my ideas for the forthcoming Springer book that Sam Ferguson and I are editing.

CHI 2013

CHI 2013 in Paris attracted the largest number of delegates in its history- 3400 people.

The CHI Digital Arts Panel “Did you feel that?) and Special Interest Group: “Digital Arts: Challenging Perspectives” played to record audiences. Interesting people, interesting questions and a real sense that this might be a timely moment for bringing the Digital Arts into HCI. Feels rather strange to say that after 20 years of trying to get it on the agenda through Creativity and Cognition.The time may be right but we need to ‘get it right too’.  The CHI digital arts group is lively and enthusiastic and already making moves to bring more people on this space.